when you import an fbx into 2011 the meshes go into a Mysterious template layer where you cant select the mesh in the viewport and it shows up as a wireframe grey mesh. to get it back so it's both visible with materials and selectable in the view port you need to create a new layer, add the mesh in the outliner to the new layer, then it comes back. after that you can delete the layer.
STUPID new bugs! Booo!
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